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Experience the Soul of AI

Chapter 02 / Quick Start Guide

Step 0 / Prepare Project
00

Setup Your Unreal Project

First, ensure you have a supported Unreal Engine version installed and place the LiteRT-LM plugin into your project directory.

Prepare Project
Step 1 / Obtain Plugin
01

Deploy from FAB or Marketplace

After acquiring the plugin from the Fab page, you can enable it directly in the editor. This is the first step to unlocking local LLM inference.

Get on Fab
Step 2 / Download & Place Model
02

Acquire the Core Brain of AI

Visit Hugging Face to download the specified lightweight model file:

Get gemma-4-E2B-it-litert-lm

Placement Specification (Project Path)

After downloading, ensure the file is named gemma-4-E2B-it-litert-lm and place it in the Content folder of your Project Root:

[Your Project Dir]/Content/Models/gemma-4-E2B-it-litert-lm

IMPORTANT: Place the model in the Project Path, not the plugin path, for easier packaging. Ensure the project path contains no non-ASCII characters to avoid mmap failures.

Step 3 / Obtain Demo Project
03

Download LiteRTDemo Repository

To ensure the best performance and the leanest plugin package, we no longer bundle large assets within the plugin. Instead, we provide a dedicated Demo project as a production reference:

Visit GitHub Repository

After cloning, place the LiteRT-LM Plugin into the Plugins folder of the Demo project. Open the Demo.umap level to see the complete interactive interface.

Running Demo
Step 4 / Send Your First Message
04

Real-time Text Interaction

Type a message in the dialogue box and press Enter. The plugin will automatically map your SessionKey to the KV Cache in VRAM.

Send Text
Step 5 / Witness the Soul of AI
05

Streaming Responses & Memory

The AI will begin returning results word by word. Thanks to our multi-session management, NPCs will remember your conversation context, achieving true intelligent interaction.

AI Answer

Ready to Dive into Code?

If you've successfully run the Demo, it's time to learn how to drive everything via C++.

Click me to Learning Coding